Sometimes, when staring at your extensive resource material, you may wonder: "Just how do I train a Jedi character and convey the same type of philosophy and wisdom like Yoda did in the movies without actually becoming Yoda?"
I can't count the number of times that this has happened to me. I have found that by mixing in a little eastern philosophy and religion, giving it a "Star Wars" twist and introducing a lot of morally ambiguous situations into a game session that you can challenge Jedi in other ways rather than just giving them more targets than they can swing a lightsaber at. Here are some examples of some of the teachings I use in our game:

1) A Jedi should be truthful, without arrogance, without deceit, not slanderous, and not hateful. To have your mind set on calmness, you must take control over laziness and greed. There is no place for laziness and no recourse for pride.
Do not be led into lying, do not be attached to physical forms. A Jedi must see through all pride and fare along without violence.
Do not get excited by what is old, do not be content with what is new. Do not grieve for what is lost or be controlled by desire.

This passage was used to convey a lesson about being lazy and using the Force to do simple actions that could have been done themselves. It also has a lesson about greed and avarice.

2) Master your senses, what you taste and smell, what you see, what you hear. In all things be a master of what you do , say and think. Be free.
Are you quiet? Quiet your body. Quiet your mind.
By your own efforts and through the Force awaken yourself, watch yourself and live joyfully. Follow the truth of the Force and reflect upon its teachings. Make it your own and it will sustain you.

Use of this teaching is meant to get the Jedi to understand that only through the Force will they gain the mastery of their bodies that comes with full understanding of the force. It can be used in conjunction with the learning of any numerous skills such as farseeing, sense path, detect life, affect mind, magnify senses, etc. One constant theme I attempt to convey to my Jedi is that they serve the Force and are part of it. Sometimes they feel and act as though the Force is specifically a part of them and they control it. Using this and some other teachings always serves to bring them around however.

3)- There is no fire like greed, no crime like hatred, no sorrow like separation, no sickness like the hunger of heart. These emotions all lead Jedi to the Dark path. Health, contentment, and trust in the Force are your greatest possessions. Freedom from anger, aggression and hatred are your greatest joy.
Look within and be still. Concentrate on the Force flowing through you. Free from fear and anger, know the sweet joy of living in the Force.

This is just one way of cautioning a Jedi against the dark side and the path of anger, aggression and fear. There are many incarnations of this teaching and this is just one way I have used to convey the lesson.

4)- For the purpose of training I vow to refrain from taking life.
For the purpose of training I vow to refrain from taking what is not given.
For the purpose of training I vow to refrain from false speech.
For the purpose of training I vow to refrain from intoxicants which lead to carelessness.

The title of this lesson is "The Four Precepts" and it is something i develop solely for the Mew-Tao religion created by one of my players, John ( who plays Baal). In his take on the Force the Trianni revere the Force more as a religion than the typical Jedi.
One of the most important steps in a Mew-Tao's development is his time training. I thought this lesson would be a nice way to formalize it and add a bit of structure to it and at the same time giving it the same feel as some of the other lessons I had developed.

5)- The Force is like an empty bowl, which in being used can never be filled up. Fathomless, it seems to be the origin of all things. It blunts all edges, it unties all tangles, it harmonizes all lights, it unites the galaxy into one whole. Hidden in the depths of consciousness, yet it seems to exist forever on the surface.

I just like the way this sounded when i found it and decided to find a way to incorporate it into my lesson scheme for the Jedi. It's a flowery poetic way to say that the Force binds the galaxy together. Something a little different.

6)- Do not interfere with other sentients or lay heavy burdens on their livelihood. Only when you stop exhausting and tiring them will they cease to be exhausted and tired of you.

Therefore, the Jedi knows himself, but makes no show of himself. Loves himself, but does not exalt himself. He prefers what is within to what is without. To seek admiration of others and to seek to rule others lives through the Force is but a path to Darkness. Instead, choose to lead by example, which some may equal but none excel.

7)- The Jedi who is brave and daring will be killed. Courage without wisdom is foolishness. Do not rush into battle.
Always let the Force be your guide. Taste for battle and great victory can lead to aggression, and hate. These are of the Dark side. Remember, the greatest victory a Jedi can enjoy is a battle not fought at all.

The above two teachings are little more specific to things Jedi can do in a game. I put them here simply as examples of things that have occurred in our game and ways to use Jedi teachings to show the Jedi the error of their ways.

There is plenty out there to use as resource material and a lot of this I realize is more than some people want in their games. These teachings are simply here to illustrate a way for those who wish, to add a little pizazz to their Jedi teachings.

Tony Garett, GM