In the specialty section of our catalog you will find all manner of drinks that, for one reason or another, have become well known or notorious throughout the known galaxy. Batty & Hauer Distributors Inc. offers these drinks in .750 ml bottles. For an additional fee, the specialty glassware seen in the holos may also be purchased. An additional shipping fee of 5% will be added to each order.





Uba Sunrise

As dry and unforgiving as the planet it’s named after, the Uba Sunrise is sure to end your evenings with a wallop! Mixing some of the finest whiskey found on Soccorro with a dash of Uba Dune Crab blood, this beverage is more of an event than a drink. Sure to find it’s way onto your table and into your heart, the warming euphoria found in this glass is unmatched.

Effects:
-1D to all actions for 2D6 hours-Per 3oz.

Cost:
7 Credits Per 3 oz.


Ion Storm

Be sure to batten down the hatches and secure that sensor dish partners! The Ion Storm is a powerful concoction bringing together refined Luranian Brandy, Wroonian Ale and a charged ice cylinder. The result is a tangy beverage that not only quenches the thirst but puts on a show as well! Best served in a dimly lit room, the Ion Storm is sure to entertain!

Effects:
EASY STAMINA roll required to avoid effects
A failed roll results in -1D to all DEX actions for 4D6 rounds-Per 3oz shot.

Cost:
4 Credits Per 3 oz.


Kamino Double Shot

This delightful drink is best enjoyed with a friend! Or a clone! Distilled Kaminoan Gin is mixed together with a splash of Dantoonie Doublemint Sap and served on the rocks! Favored in many outer rim establishments, this oldie but goodie is seeing a resurge in popularity amongst young spacers and nobility!

Effects:
MODERATE STAMINA roll required to avoid effects

A failed roll results in -1D to ALL actions for 1D6 Hours-Per 6oz.

Cost:
5 Credits Per 6 oz.


Thermal Well

Ready for some heat? The Thermal Well is a dangerous concoction of seven different kinds of hard liquor including Sullustian Gin and topped with a mild (and relatively legal) narcotic for killing the pain. Even so, most still tear up when it hits their throat, and quickly rethink their decision to drink it!
In some establishments, the Thermal Well is coupled with a Wroonian Crush chaser. It’s best not to plan on doing any flying after imbibing the two!

Effects:
DIFF STAMINA/STRENGTH roll required to avoid effects

A failed roll results in -3D to ALL actions for 2D6 Hours-Per 6oz.

Cost:
10 Credits Per 6 oz.


Blue Harvest Shooter

This blue little number is something of a mystery! Originally, a similar variation was called a “Harvest Shooter”…but due to it’s coloring, folks quickly started calling it a “Blue Shooter. After a while, the name “Blue Harvest Shooter” kinda stuck.
Made by mixing equal parts Abrax Cognac, Mon Calamari Lipple Juice and Coruscant Raree Gin, the Blue Harvest Shooter is cool going down and warm when it lands. Mix in a splash of Corellian Brandy for a “Revenge of the Blue Harvest Shooter.”

Effects:
EASY STAMINA roll required to avoid effects
A failed roll results in -1D to ALL actions for 3D6 rounds-Per 3oz shot.

Cost:
8 Credits Per 3 oz.


Bespin Royale

Crafted from the finest Bespin spirtis and a touch of Selonian Sanddrupe Schnapps, this drink is sure to please even the most discernable palette. The minty flavor and hearty aroma add to the experience, leaving the imbibed with a sense of euphoria and awareness.

Best enjoyed after a large meal, the Bespin Royale is at home alongside the finest dinner or at your elbow in any of Bespin's high-rolling casinos. Effects:
EASY STAMINA roll required to avoid effects

A failed roll results in -1D to ALL DEX actions for 4D6 HOURS/ +1D to all PER Actions for same amount of time -Per 3oz.

Cost:
6 Credits Per 3oz.


Rebel Yell

Rumored to be the drink several of the New Republic pilots downed in celebration after destroying the second Death Star, this concoction is made from three parts Corellian Whiskey to four parts Jummba Fruit- a delicious green ovoid found exclusively on the forest moon of Endor!

Offered for the first time through Batty & Hauer Distributors, this drink is intoxicatingly light and refreshing. The downside is that most have no idea of it’s potency and tend to drink too much of the stuff. Apparently the Jummba Fruit offsets the bite of the Correllian Whiskey and makes for an taste sensation! Just make sure you don’t plan on going after any super-weapons after having a few of these.

Effects:
A MODERATE STRENGTH or STAMINA roll is needed to avoid the effects
a FAILED roll results in -1D to all actions for 2D6 hours-Per 4oz.

Cost:
9 Credits Per 4 oz.


Sith Spirit

Laugh at the name if you like, but after downing this tall mean mother you wont be laughing for long. Recommended for only the most stout and hearty drinkers in the galaxy, the Sith Spirit is a volatile mixture of Gralish Liqueur and condensed “Black Eye” – a powerful narcotic only recently legalized for general consumption.

Some may question the decision by Batty & Hauer to carry this drink, especially after the unfortunate “Hazing Incident” that took place on Celanon last year. Nonetheless, customer demand dictated we pick this up. Please, drink responsibly.

Effects:
HEROIC STAMINA roll required to avoid effects
A failed roll results in -4D to all DEX/PER actions for 2D6 Days-Per 5oz.

Cost:
15 Credits Per 5 oz.


Flaming Nikto

Named after those poor souls who find themselves indentured to Hutts, this drink is a powerful reminder of what better living through chemistry can achieve. Made from a mixture of six different liqueurs including Gralish, Namana,and Sunfruit which are layered and then set ablaze, the Flaming Nikto is sure to burn your mouth but satisfy your need for drink!

Banned on Kashyyk due to “overly inflammatory results”, the Flaming Nikto is sure to bring life to any bartop of tapcafe, just make sure to trim your nosehairs first!

Effects:
VERY DIFFICULT STAMINA roll required to avoid effects

A failed roll results in -2D to ALL actions for 4D6 HOURS-Per 3oz.

Cost:
8 Credits Per 3oz.