Physical Enhancements
How oftenhave you wished you were just a little bit stronger? A little bit faster? Well now you can be. Here at Dr.Levall's we are offering a new procedure sure to upgrade our old, out of shape body with something you wont be afraid to show off!.
Our new proceudre uses state of the art technology and ability enhancing cyberware to provide you with the body you have always wanted. Now dodging those blaster bolts will be a piece of cake!
Of course there is a downside. Due to the nature of the operation, an extended stay in our facilites will be required to make sure all of the synaptic modifications have healed properly.
Package #1
Cost: 24,000 credits
DownTime: 6 weeks
Cyber Points: 3
Effect: This enhancement increases the Dexterity of the character. They will be faster and have more agility when it comes to all dexterity skills.
Package #2
Cost: 38,200 credits
DownTime: 6 weeks
Cyber Points: 4
Effect: This enhancement increases the Dexterity Attribute of the character. They have increased agility in all Dexterity skills.
Package #3
Cost: 37,000 credits
DownTime: 5 weeks
Cyber Points: 2
Effect: This enhancement increases the Strength of the character.
GM NOTE: Any character who undergoes any of the above procedures and does not rest for the required time period must roll a 1d6. A result of "1" means the upgrade has been damaged and is useless.
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