Name: Ket Adkins
Type: Gunslinger
Age: 19
Alias:Lotek Skidna
Quote: "Do me a favor and go for your weapon."

Ket Adkins
Dex: 6d Knw: 3d Mech: 2d+2 Per: 6d+1 Str: 3d Tech: 2d+2
Blaster: 8D Alien Species Astrogation Command Brawling: 5d Computer Programming/ Repair
Specialization:Blaster Pistol: 13d+2 Bureaucracy Beast Riding Bargain: 8d Lifting: 6d Blaster Repair: 14d+1d
Firearms Cultures Repulsorlift Ops: 6d+2 Search: 10d+2 Stamina: 6d Starship Repair
Grenade Languages: 4d Starship Gunnery: 7d Sneak: 8d+2 Swimming Repulsorlift Repair
Quick draw: 8d Specialization: Rodian: 5d Starship Piloting: 9d Hide: 8d+2 Climbing/Jumping Demolitions: 6d
Dodge: 7d+2 Planetary Systems Starship Shields: 4d+1 Con: 7d+2 Specialization: Martial Arts: 11d+1 Security
Melee Combat: 7d+2 Streetwise: 6d+2 Sensors: 6d Gambling   First Aid
Melee Parry: 6d+1 Survival       Droid Programming/Repair
GM Notes
Force Sensitive: No
Force Points: 0
Dark Side Points: 2
Character Points: 7
At the beginning of combat, when other characters roll perception, Ket rolls his QUICK DRAW skill. If his roll beats all other PERCEPTION rolls, he gets to draw his weapon and fire before anyone else cant take an action. He does not suffer multiple action penalties because of his cybernetic implants. Ket must take Serinval, a mild neurotoxin once a day to survive, this too, is due to his implants.

Ket has visual spectrum enhancement and Physical Enhancement package #1.
Breath Mask
Macro binocular
6 containers of Serinval
2 Medpacks
Arelik Armor: +2d Physical, +1d Energy
Fake ID
5 Energy Cells
(2) Vibro Daggers:(str+3d)
(2) Caelli Merced Sentinel IV Blaster pistols: 5d+2(+1d to hit)
Snap Baton:4d

88,000 credits