Capsule

Crafted by Gideon Shipworks located in the Vol Kol system near the Corporate Sector, the Butcher-class Interceptor is a small powerful starship capable of dealing out an impressive amount of damage, with enough speed to keep up should its quarry choose to make a run for it. Used primarily by planetary security forces in outer rim territories and those close to “lawless” areas often prowled by pirates and raiders, the Butcher-class Interceptor has the speed and firepower necessary to keep the skies clear of any intruders foolish enough to cross its path.
Thanks to its armament of dual laser cannons and concussion missiles, all powered by a powerful TS-88 Vandor Generator, the Butcher Interceptor is favored among those pilots and defense forces who need a capable sturdy fighter that can withstand punishment while on patrol.


Butcher-Class Interceptor

Craft: Gideon Shipworks Butcher-Class Interceptor
Type:Interceptor
Scale:Starfighter
Length: 10.2 meters
Skill:Space Transports: Butcher Interceptor
Crew:1
Cargo Capacity: 90 kg
Consumables: 3 Days
Cost: New: 89,000
Hyperdrive Multiplier:None
Hyperdrive Backup: None
Nav Computer:No
Maneuverability:2d+2
Space:8
Atmosphere: 375; 1080 kmh
Hull:3d+2
Shields:1d+1
Sensors:
Passive:20/1d
Scan:45/2d
Search:40/2d
Focus:3/2d+1


Weapons:

Dual Laser Cannons(fire linked)
Fire Arc: Front
Scale:Starfighter
Skill:Starship Gunnery
Fire Control:2d+1
Range: 1-3/5/25(space) 100-300/1.2/2.5 km (atmosphere)
Damage:5d+1

2 Repeating Blaster Cannons (fire linked)
Fire Arc:Front
Scale:Speeder
Skill:Starship Gunnery
Fire Control:1d+1
Range: 1-5/10/20(space) 100-500/1.2km/2.2km (atmosphere)
Damage: 4d

Concussion Missiles
Fire Arc: Front
Payload: 4
Skill: MIssile Weapons: Concussion missiles
Space Range: 1/10/20 (space) 200/700/1.5 km (atmosphere)
Damage: 7D